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Matt Mechtley writes:

You’re throwing a party for the Game Developers Conference and you think it would be cool to have a custom game. What’s the natural response? How about Pong that adapts its difficulty based on how drunk you are!

Matt hacked a breathalyzer by reading the pinouts to the seven-segment LCD with an Arduino board. The Pong paddle gets bigger if you’re more drunk. It was up and running for the 9bit indie games party last night at the GDC. – Link.

Becky Stern

Becky Stern

Becky Stern (sternlab.org is a DIY guru and director of wearable electronics at Adafruit. She publishes a new project video every week and hosts a live show on YouTube. Formerly Becky was Senior Video Producer for MAKE. Becky lives in Brooklyn, NY and belongs to art groups Free Art & Technology (“release early, often, and with rap music”) and Madagascar Institute (“fear is never boring”).


  • samurai1200

    omg, that is quite possibly the best party/drinking game ever. must have.

  • Foxtrot Bravo

    As more alcohol is blown at the sensor it accumulate the alcohol, and the readings will continue to become very non-linear and meaningless until it has time to evaporate. Try it in the cold, you can be dead-drunk and the unit won’t hardly register anything as the alcohol in your breath condenses everywhere but on the sensor. Looks like fun though.