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Matt Mechtley writes:

You’re throwing a party for the Game Developers Conference and you think it would be cool to have a custom game. What’s the natural response? How about Pong that adapts its difficulty based on how drunk you are!

Matt hacked a breathalyzer by reading the pinouts to the seven-segment LCD with an Arduino board. The Pong paddle gets bigger if you’re more drunk. It was up and running for the 9bit indie games party last night at the GDC. – Link.