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Todbot’s wrap up (and slides) of The Sketching in Hardware ’08 conference!

The Sketching in Hardware ’08 conference was held a RISD in Providence, Rhode Island this year. Both RISD and Providence were very welcoming and I think we had a lot of fun. Once again, Mike pulls off an awesome conference.

For my talk, since I didn’t have one big thing I’ve been working on this last year, I decided to shotgun blast a bunch of different topics out there, arranged roughly on the topics:
– Good Hardware APIs – about the evolution of BlinkM’s layout),
– USB not on Rails – an update to a previous Sketching talk of mine, and
– From 2D to 3D – experiments in 3D shapes from 2D lasercutter output…

Phillip Torrone

Editor at large – Make magazine. Creative director – Adafruit Industries, contributing editor – Popular Science. Previously: Founded – Hack-a-Day, how-to editor – Engadget, Director of product development – Fallon Worldwide, Technology Director – Braincraft.


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