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After experimenting a bit with ARToolKit, melkaone came up with this intriguing demo for an augmented reality sculpting system with force feedback via Arduino -

As you can see, this is just a proof of concept, I only worked on it this morning, but I think it has great potential. However, I don’t have the knowledge / budget to do such work.

I can think of many ways to improve this :

  • Have some kind of deformable ball of clay, like what you can see in tools like MudBox or ZBrush

  • Use a solenoïd instead of the pager motor. This way, you’ll get a feedback in the axis of the pencil, not just a shaking sensation.
  • Maybe use a 3-DOF robotic arm to have the feedback, would be a lot harder to implement, but might be worth it.
  • Use a pair of stereoscopic goggles to get a better feeling (head “tracking”, perspective, etc…)
  • …

More project info available on his blog. The concept definitely shows potential, anyone care to collaborate?

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Collin Cunningham

Born, drew a lot, made video, made music on 4-track, then computer, more songwriting, met future wife, went to art school for video major, made websites, toured in a band, worked as web media tech, discovered electronics, taught myself electronics, blogged about DIY electronics, made web videos about electronics and made music for them … and I still do!

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