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From Boing Boing:

Matt sez, “With that rocks-for-brains reporter in Boston trying to link campus shooter Amy Bishop’s crimes to Dungeons & Dragons, I thought I’d take an opportunity to look at the good D&D has done for several writers I know. This is that article. By the way, I’ve been a D&D player for almost thirty years now, and have been a happier, more productive person for it.”

And Cory adds:

I haven’t played since my early 20s (late teens?) but D&D was an enormously positive influence on my life and imagination.

And I would add: Me too! D&D helped me as a writer, storyteller, project organizer, and was also one of my entrees into making. When I started with D&D, my friends and I were too poor for miniatures, so we made our own from clay, and our dungeons and scenery were constructed out of paper, cardboard, and foam. I got my first Dremel tool to help me make gaming components. And it was my first heavy, multi-application use for my first computers (writing scenarios, player handouts, drawing maps, keeping character databases, and hanging out on D&D BBSes).

Not to mention, as someone who has dyslexia, it helped me with my number/math skills and in seeing the utility of applying math to something that was hugely fun and creative.

Writers reminisce about Dungeons & Dragons

Gareth Branwyn

Gareth Branwyn is a freelancer writer and the former Editorial Director of Maker Media. He is the author or editor of a dozen books on technology, DIY, and geek culture, including the first book about the web (Mosaic Quick Tour) and the Absolute Beginner’s Guide to Building Robots. He is currently working on a best-of collection of his writing, called Borg Like Me.


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