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As you may already know, for the last few years, we’ve done an “alt.CES” series here on MAKE to coincide with the annual Consumer Electronics Show (CES). It’s an opportunity to cover the biggest industry show (and party) in that tech space and to look at it through the brass-covered goggles and minty-boosted phones of makers. This year, we’re going to take this same maker lens and train it on other significant conventions in other tech-related spaces, such as SXSW, ComiCon, and starting today, the 12th annual Game Developer’s Conference (GDC).

All this week, alt.GDC will look at the event, taking place through Friday at San Francisco’s Moscone Center, from a maker’s POV. We’ll look at the hackable and open source gaming hardware and software being announced, relevant games in the mobile space, educational gaming, interviewing indie game luminaries, and more. Blake Maloof, a game designer at Toys for Bob, who’s also one of our Maker Faire blog team members, will be covering the event for us, and we’ll have some other folks chiming in as well. Should be a fun week.

If you’re at the con, we’d love to get your thoughts and images, too. Send any relevant alt.CES content here. And feel free to share your thoughts, rumors, and things you’d like see us cover in the comments below.

Gareth Branwyn

Gareth Branwyn is a freelancer writer and the former Editorial Director of Maker Media. He is the author or editor of a dozen books on technology, DIY, and geek culture, including the first book about the web (Mosaic Quick Tour) and the Absolute Beginner’s Guide to Building Robots. He is currently working on a best-of collection of his writing, called Borg Like Me.


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