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Sean McBeth of Philadelphia’s Hive76 hackerspace built this no-video video game:

A completely audio-based game, the objective is to use sonar to find the hidden submarine and destroy it with depth charges. But be careful! If you are not close enough to hit the submarine, it will get away and you must hunt it down again.

Got an Arduino Mega2560 on the innards side. Got the joystick and arcade buttons from Ada Fruit! Very nice quality, shipped very quickly, and not too expensive to boot. Box was just a little, prefab wooden deal from a craft store somewhere in the middle of nowhere. And the speakers, I think I pried them out of a few alarm clocks.

John Baichtal

John Baichtal

My interests include writing, electronics, RPGs, scifi, hackers & hackerspaces, 3D printing, building sets & toys. @johnbaichtal nerdage.net


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