Controlling A Robotic Claw With Houdini & Arduino

Arduino

Alvin Yap of London figured out how to control a robotic claw using 3D animation software Houdini, Python and an Arduino.

Python Serial module used for communications over the usb serial port. HOM (Houdini Object Module), which is Houdini’s Python API interface, is used to get updates from the robotic claw digital asset. This data is then sent over to the Arduino. Finally, the Arduino checks the incoming data, and sends control signals to the servos based on these information.

[Thanks, Sven!]

4 thoughts on “Controlling A Robotic Claw With Houdini & Arduino

  1. Andriy says:

    Here is the similar project made with Blender: http://www.youtube.com/user/izrantsev#p/u/2/MEDP4FcCuXI
    More details (in Russian) could be found here: http://www.grankovsfx.ru/html/animatronic.html

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My interests include writing, electronics, RPGs, scifi, hackers & hackerspaces, 3D printing, building sets & toys. @johnbaichtal nerdage.net

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