RoboGames Call For Papers and Projects

Robotics
RoboGames Call For Papers and Projects

Our buds at RoboGames sent the following announcement about their 2011symposium and competition. They also wrote to tell us that they’d also nabbed Heather Knight from CMU as their academic chair and were super excited about that. Congrats, to RoboGames and Heather.

The Role Of Human-Machine Interaction In Robotics Research
And
Cross-Disciplinary Robotic Advancements And Studies

RoboGames 2011 — Symposium and Competition
San Francisco, California – April 15-17th, 2011

RoboGames (in conjunction with Carnegie Mellon, Cal State Maritime, and the Robotics Society of America) is pleased to announce an expanded presentation format for RoboGames 2011. RoboGames, the world’s largest open robot competition, seeks to promote disciplinary cross-pollination among engineers, programmers, researchers, academics, artists, scientists, and hobbyists in a forum where both academia and the general public participate.

The purpose of the RoboGames 2011 symposium is to facilitate discussion between participants, with an opportunity for the general public to observe and take part. RoboGames has long been a nexus point for a variety of disciplines related to science, engineering, and robotics, and has also been an incubator for innovative approaches to Science, Technology Engineering and Math education. The RoboGames symposium will add an extra dimension to the competition by providing a venue to discuss theoretical and practical applications.

Submissions welcome from designers, engineers, developers and others engaged in any form of human-machine interaction, machine learning, integration of human feedback in robotics development, robotic development via gameplay, competition, or live performance, and innovations stemming from other, unorthodox research in robotics. This symposium will present a unique opportunity to engage in discussion, disseminate information about current and developing technology, and invite colleagues to experiment and field test up and coming theories on human machine interaction.

The Symposium is broken up into two components, Papers and Projects. You do not have to have a physical project if submitting a paper, and you do not need to submit a paper if submitting a project (although submitting both is encouraged.)

See the rest of the announcement after the jump

Papers:
Papers on human-machine interaction and the role of robotics in a human interactive sphere are welcome, as are any papers on the topic of machine learning, human machine interaction, and real world applications of autonomous robotics. The RoboGames 2011 Academic Track Robotics symposium provides an opportunity at the RoboGames 2011 International Competition, for both practitioners and researchers to present advances made through real world robotic interactive scenarios, human-robot interfaces, and machine learning. Both new and existing papers welcome.

In addition, this symposium’s aim is to provide a focused venue for highlighting robotics efforts that have benefited from non-traditional research frameworks, such as gameplay, competition or live performance. Selected papers are welcome to bring demos (especially if they are fire breathing or can make cocktails.)

Projects:
In addition, if you work or play in the academics, gaming, performance, engineering, software, DIY or maker communities, and would like to present your project or survey research at RoboGames 2011, we welcome your submissions. You should also submit if you are interested in introducing new methods and emerging application ideas made possible by these novel frameworks.

Presentation:
Accepted authors/presenters must be able to attend and are invited to share their work with fellow researchers and RoboGames attendees through
1. A dedicated roundtable workshop Saturday morning, April 16, 2011
2. Short, on-stage presentations as part of the afternoon RoboGames speaker series, April 16-17, 2011

*All symposium participants are strongly encouraged to compete in any of the 70 events held at RoboGames.* For those who have a robot that does not fit into a normal category (humanoid, fire-fighting, sumo, RoboMagellan, etc.), you may enter any robot into the Best of Show category. The Best of Show event carries a $2500 prize purse (60/30/10 split), sponsored by Google.

Submission Guidelines:
The RoboGames 2011 paper submission should be a 6-page paper prepared in the ACM Extended Abstract Format, submitted in PDF format (only!) to:
papers@robogames.net You can find the Extended Abstract format template at: http://www.sigchi.org/chi2010/authors/format.html#extendedformat.

Symposium papers would be reviewed and selected for presentation at the RoboGames symposium April 15-17th, 2011. The RoboGames symposium proceedings will be made available on the RoboGames 2011 website after the event. Examples of past papers presented at RoboGames can be found here.

*Deadline for Submission:* Please submit papers via email to papers@robogames.net by midnight PST, March 26, 2011.
Decisions Announced: April 1

Topics of Interest:
We invite participants to submit presentations on topics including, but not limited to:

* technical innovations
* groundbreaking designs
* unexpected breakthroughs
* intersections of fields
* the role of spectators

Reasonable and creative expansions on these themes are encouraged.

Questions:
Please direct any question about RoboGames 2011 symposium to papers@robogames.net.

Committee:
Heather Knight – Carnegie Mellon University
Michael Strange – California State Maritime Academy
David Calkins – The Robotics Society of America
Ed Katz, PhD – Carnegie Mellon University, Silicon Valley
Jonathan Foote, PhD – IEEE
Larry Klingenberg – San Francisco State University
Erico Guizzo – IEEE
Simone Davalos – Robotics Society of America

2 thoughts on “RoboGames Call For Papers and Projects

  1. Heather Knight says:

    main site is robogames.net ! thanks for the announce ! bring cool stuff people!!

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Gareth Branwyn is a freelance writer and the former Editorial Director of Maker Media. He is the author or editor of over a dozen books on technology, DIY, and geek culture. He is currently a contributor to Boing Boing, Wink Books, and Wink Fun. His free weekly-ish maker tips newsletter can be found at garstipsandtools.com.

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