Real-Time 3D with Managed DirectX
Day/Time: Saturday, April 22 5:30 PM (30 minutes)
Day/Time: 12:00 AM (30 minutes)
Location: Makeshift TheatreThis session will provide an overview of .NET development with Managed DirectX, specifically for real-time 3D rendering and games. We will cover implementation details of a .NET game engine as well as aspects of 3D development, such as scene management and collision detection.
Related site: http://dxdot.net/
: Jason Mauer is a Developer Evangelist with Microsoft covering the Pacific Northwest. He has been with Microsoft for about 5 years, with a background in .NET application development, SharePoint, XML and the Web, and DirectX. Jason can be found on the web at www.jasonmauer.com.