Skill Builder
Basic how-to features.
Articles in this series:
Get Started with BeagleBone from MAKE:
32: Design for Makers
Got a project too big for a microcontroller? This embedded Linux board offers powerful features in a small package. by Matt Richardson
Servo Controllers from MAKE:
31: Punk Science
Small, dedicated boards drive servomotors without (or with) programming. by Robert H. Walker
IR Remote Hacking from MAKE:
30: Smarter Homes
How to capture, view, clone, and generate infrared signals. by Tom Lauwers
Kinect Hacking from MAKE:
29: DIY Superhuman
Go from handwaving to coding with the Microsoft Kinect SDK. by Joshua Blake
Visualizing With ImageJ from MAKE:
27: Robots
Free image/video processing software creates vivid representations of time, movement, and data. by Bob Goldstein
Biosensing from MAKE:
26: Karts and Wheels
Track your body's signals and brain waves and use them to control things. by Ira M. Laefsky, Sean M. Montgomery
Holography from MAKE:
25: Microcontrollers and Arduino
Capture magical 3D images without a camera. by Frank DeFreitas
Hard-Shell Molds from MAKE:
24: Space
The science behind the art of prop-making. by Adam Savage
Building with PLCs from MAKE:
23: Gadgets
Programmable logic controllers never fail. by Tim Hunkin
Electroluminescent (EL) Wire from MAKE:
21: Desktop Manufacturing
Bring glow into your projects by learning how to work this flexible, durable material. by Steve Boverie, Louis M. Brill
Servomotors from MAKE:
19: Robots
Beef up on robotic musculature.
by Tod E. Kurt
Lay of the Land from MAKE:
18: ReMake America
Mapping your lot is the first step in designing a homestead. by Terrie Schweitzer
Surface Mount Soldering from MAKE:
16: Spy Tech
Techniques for making modern circuits. by Scott Driscoll
Solar Power System Design from MAKE:
14: Optics
How to use solar panels to supplement your home or workshop electricity needs. by Parker Jardine
20-Watt Solar Panel from MAKE:
12: Upload
With a few solar-cells and a plastic case, you can utilize the sun's energy to power anything from a light bulb to your entire house.
Part 2 of this article will appear in MAKE, Volume 14. by Parker Jardine
Purely Platonic from MAKE:
11: Alt Vehicles
Have fun with classic Platonic geometry while building your own dodecahedron table lamp. by Charles Platt
Electronic Test Equipment from MAKE:
10: Home Electronics
See and understand what's happening inside a circuit. by Tom Anderson, Wendell Anderson
Voltage, Current, and Resistance from MAKE:
10: Home Electronics
Voltage, current, and resistance are three staple quantities you'll encounter with anything that has electrons running through it. Here's how they all tie together. by Joe Grand
Working with Carbon Fiber from MAKE:
09: Fringe
Form, lay up, and cure your own high-performance composites. by John Wanberg
Moldmaking from MAKE:
08: Toys and Games
How the pros replicate objects. by Adam Savage
MIDI Control from MAKE:
07: Backyard Biology
Music equipment language isn't just for audio anymore. by Peter Kirn
Sensor Interfaces from MAKE:
05: Science, Weather, and Outdoors
How circuits communicate with the outside world. by Tom Igoe
Microcontroller Programming from MAKE:
04: Music and Kits for the Holidays
Easy-to-program chips tell circuitry to do what you want. by Sparkle Labs
Primer: Welding from MAKE:
03: Cars and Halloween
If you need metal stuck together, there is no quicker path than buying a portable 110-volt wire-feed welder. Mr. Jalopy's introduction to welding will help you understand the process and show how you can be a welder by the end of the weekend--and end up with a couple of jigs for the effort. by Mister Jalopy
Printed Circuit Boards from MAKE:
02: Home Entertainment
Step-by-step instructions for making your own PCBs at home. by Andrew Argyle
Soldering and Desoldering from MAKE:
01: Make Premiere
Step-by-step instructions for making (and unmaking) the perfect solder joint. by Joe Grand










