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Steve sent in the “making of” for his video game that is controlled by how much you relax – “I somehow came up with this idea for creating a video game that would be controlled by the players relaxation. I loved the idea, but I had no idea how (or if) it was even possible. In January of 2006 I started talking to people that knew more about electronics to see what they thought. The answer was generally, “yeah, I suppose it’s possible, but…” and that’s when I would start taking notes.” – Link & video.
2 thoughts on “The making of “Simmer Down Sprinter””
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Simmer Down Sprinter will be on display from August 8-12 at Anno Domini in downtown San Jose for the ZeroOne San Jose festival. Drop by test your skills! …and don’t forget your quarters.