uBrowser is an simple Web Browser that illustrates one way of embedding the Mozilla Gecko rendering engine into a standalone application using LibXUL. In this case, the contents of the page is grabbed as it’s being rendered and displayed as a texture on some geometry using OpenGL. You are able to interact with the page (mostly) normally and visit (almost) any site that works correctly with Firefox 1.5. Translation: Expect to see browser like Firefox in every virtual world really soon. [via] Link. I took a few screenshots, check’em out!
4 thoughts on “Web browser mapped on 3D objects…”
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It’s not Firefox that’s getting mapped. It’s the Gecko rendering engine. Saying that it’s Firefox implies that it somehow works with extensions and bookmarks and whatnot. All it’s mapping is the thing that you tell to draw the page, which Firefox happens to use.
right, i should have said “web browser” mapped on a 3d object.