Like many PC owners in the 90s, I loved the point-and-click adventure game Myst. The rich mythology behind the sparse but intriguing narrative kept me hooked, even as I glared at the screen for hours to solve the often-inscrutable puzzles. So imagine my excitement when I saw Mike Ando’s gorgeous recreation of a Myst linking book, which, in the game, teleported characters to other worlds.
MAKE Volume 34: Join the robot uprising! As MAKE's Volume 34 makes clear, there’s never been a better time to delve into robotics, whether you’re a tinkerer or a more serious explorer. With the powerful tools and expertise now available, the next great leap in robot evolution is just as likely to come from your garage as a research lab. The current issue of MAKE will get you started. Explore robot prototyping systems, ride along with the inventors of the OpenROV submersible, and learn how you can 3D-print your own cutting-edge humanoid robot for half the price. Plus, build a coffee-can Arduino robot, a lip balm linear actuator, a smartphone servo controller, and much more