Maker2Maker Aims to Bring Makers Together
My primary goal for creating the Maker2Maker online community is to provide a place where anyone could go to find makers (whether for collaboration or commissions) or share their own skills with others.
My primary goal for creating the Maker2Maker online community is to provide a place where anyone could go to find makers (whether for collaboration or commissions) or share their own skills with others.
Earlier this month, a few MAKE staffers ventured to Boise, Idaho in response to an invitation to meet with librarians from across the state and to lead an afternoon training session for the pilot project, Make iT at the Library. The project focused on supporting the creation of five makerspaces in libraries.
Can the makers, students, hobbyists, and entrepreneurs of the world build a drone that could aid the fight against rhino poaching in South Africa?
Twin Cities Maker‘s Hack Factory will be holding a special 24-hour hackathon to raise funds for the space via Give To The Max Day, an annual fundraising day where nonprofits get their donations doubled. The hackathon begins 12am on the 14th (this Thursday) and ends the following midnight. Makers, hackers, and DIY enthusiasts are encouraged […]
The Studio is a large, five-room makerspace full of tools, parts, and eager students. Everything (excluding high end 3d prints) is free for Georgia Tech students, faculty, and staff, and I think it’s a great model of what a college makerspace should be all about.
Would you like to learn how to MAKE a Maker Class at your school? I have been a middle school Art teacher for seven years and I want to share with you how I got my Project Make class up and running on a shoestring budget, with a large group of low-income English Language learners.
Adafruit Industries just hosted the final session of their Make The World: Prosthetics Program. To help out, Matt Stultz of 3D Printing Providence put together a build party at AS220 Labs with 19 local 3D printers to make prosthetic hands for those in need.