Virtual Worlds

Rapid Products

Rapid Products

Regine over on We-Make-Money-Not-Art has a great round up of rapid prototyping from Ron Arad’s students of Design Product at RCA in London – “Rapid prototyping was developed as a way of producing prototypes for intricate medical and automotive components. A more accurate name for it is 3D printing, as it builds up objects layer […]

DIY 3D Mouse

DIY 3D Mouse

Neil writes – “Here is an inexpensive way to create a three dimensional pointing device. Take a working mechanical wheel mouse (the type with a scrolling wheel). Remove the ball. Drill some holes in the sides and run a string into the mouse, around the horizontal roller, and out the other side. Reroute the sensors […]

OGLE Captures Texture Coords…

OGLE Captures Texture Coords…

Warcraft virtual-worlders, this is for you…Fruminator writes – “As of OGLE 0.3b, it is possible to capture texture coordinates (UV) for vertices that have them. This is enabled by the CaptureTextureCoords flag. Coupled with the fact that GLIntercept writes out to disk images for all the texture maps, this allows you to re-texture your capture […]