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What happens when automatic level generating software meets skilled Mario-bot software? – the above effortless automation apparently. Hmm, not so quite as exciting to watch without the possibility of tripping up. Though, there was a classic wall-jump save near the midpoint.

Update: In the comments, Ian points out this higher qual youtube version and clarifies that the project is an entry from the Mario AI Competition.

Collin Cunningham

Born, drew a lot, made video, made music on 4-track, then computer, more songwriting, met future wife, went to art school for video major, made websites, toured in a band, worked as web media tech, discovered electronics, taught myself electronics, blogged about DIY electronics, made web videos about electronics and made music for them … and I still do!


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Comments

  1. Ian says:

    The video’s original source is here:

    It’s for a Mario AI competition here:

    http://julian.togelius.com/mariocompetition2009/index.php

  2. eblume says:

    I’m a bit confused – it looks like the bot falls into a hole and should have died at around 0:44. Anyone else catch that?

  3. johrndupree says:

    From the description above:
    “Though, there was a classic wall-jump save near the midpoint.”

    1. japroach says:

      I didn’t realize it was even possible, maybe that’s what he meant as well?

      http://www.mariowiki.com/Wall_Jump

  4. Jason Baker says:

    I will love someone forever if they create a container around this so it could operate as a screen saver. Maybe that should be my next project.

  5. Sam says:

    i’d like to have this as a screensaver.

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