While gluing cubes together may seem like a terribly limited method of building 3D models, their software is easy to use and some types of parts–like puzzles and puzzle pieces–are well-suited to this kind of modeling. Shown uppermost is a marble maze that our own Matt Mets produced with 3DTin and printed on a MakerBot. For their part, MakerBot Industries seems to be excited about the concept: 3DTIn has just added a direct export-to-Thingiverse feature to their interface.
- Nokia N95 accelerometer in Blender 3D
- Make: Projects – Simple 3D models with OpenSCAD
- Designing in SketchUp