Steampunk Magazine #4

Steampunk Magazine #4

spm4-2.jpg
spm4-1.jpg
The latest issue of Steampunk Magazine, issue 4, is available now for download (free w/donation encouraged) or for purchase in a print edition for a paltry $3.

This latest issue includes a how-to on building a Jacob’s Ladder:

Once the arc starts, the air conducting the arc is both ionized and heated by the current. Ionized air is more conductive than non-ionized air, and heated air tends to rise, so the arc will rise with it. The electrodes slope away from each other, so eventually the gap is too wide to support the arc. It re-forms at the bottom again, where the going is easier, and the cycle repeats. It is truly a wonder to behold, like watching the Devil’s own yo-yo!

Although a Ladder serves no direct scientific purpose, having one is a requirement for recognition as a “mad scientist” (the preferred term is “ethically-undaunted science worker”) and it is the internationally recognized symbol of “forbidden science in progress.” Having one in operation greatly facilitates engaging the services of reliable resurrectionists, infernal device contractors, and members of the International Congress of Hunchbacked Henchmen.

Steampunk Magazine – Link

Related:

  • Steampunk apocalypse – Link

What will the next generation of Make: look like? We’re inviting you to shape the future by investing in Make:. By becoming an investor, you help decide what’s next. The future of Make: is in your hands. Learn More.

Tagged

Gareth Branwyn is a freelance writer and the former Editorial Director of Maker Media. He is the author or editor of over a dozen books on technology, DIY, and geek culture. He is currently a contributor to Boing Boing, Wink Books, and Wink Fun. His free weekly-ish maker tips newsletter can be found at garstipsandtools.com.

View more articles by Gareth Branwyn
Discuss this article with the rest of the community on our Discord server!

ADVERTISEMENT

Escape to an island of imagination + innovation as Maker Faire Bay Area returns for its 16th iteration!

Prices Increase in....

Days
Hours
Minutes
Seconds
FEEDBACK