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Kieran Nolan writes:
Here are some recent projects from year 2 of the Creative Media course at DKIT. The student groups were each given a toy and assigned the task of hacking it together with a keyboard to create a controller for an original interactive experience.
Examples include a graffiti simulator and a couple of music generators controlled by toys. Hacking toys is a great way to get a crash course in tangible interface design, as you can pretty easily learn what works and what doesn’t as far as human movement.