
Tinkerer and author John Graham-Cumming (he wrote the Geek Atlas) created an Arduino-based gaming system that fits in a can.
On the left is the main controller (the power switch is visible) and on the right is the expansion controller with its cable. The left (red) controller also has a ‘fire’ button that isn’t visible and both have simple ‘paddle’ style controls.
20 thoughts on “Cansole: Arduino Based Video Game Console in a Can”
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awesome!
awesome!
awesome!
I somehow feel aurdino is overpowering all other ways of making robots. For the simple reason that they are “simple” to use. Good one BTW
http://www.robotplatform.com
I somehow feel aurdino is overpowering all other ways of making robots. For the simple reason that they are “simple” to use. Good one BTW
http://www.robotplatform.com
I somehow feel aurdino is overpowering all other ways of making robots. For the simple reason that they are “simple” to use. Good one BTW
http://www.robotplatform.com
I somehow feel aurdino is overpowering all other ways of making robots. For the simple reason that they are “simple” to use. Good one BTW
http://www.robotplatform.com
I somehow feel aurdino is overpowering all other ways of making robots. For the simple reason that they are “simple” to use. Good one BTW
http://www.robotplatform.com
I somehow feel aurdino is overpowering all other ways of making robots. For the simple reason that they are “simple” to use. Good one BTW
http://www.robotplatform.com
Nice, Arduino in a Can! This could also be a nice format for the Arduino Snake Video game I am working on!