Jay writes – “An RPG in a week, starting from scratch? How hard could it be? I did it because of a dare. There are many great resources available to small, budget-conscious independent game developers today. On a public forum, in a counter-rant, I expressed this fact by bragging that if you gave me a week, a fresh install of Windows, and a good Internet connection, I could build a halfway decent game with no budget whatsoever. No, it wouldn’t be able to compete with Halo 2 or anything (if I could create that kind of game in a week, I’d quit my day job), but it would be reasonably amusing and playable.” [via] – Link.
4 thoughts on “HOW TO – Build a game in a week from scratch with no budget”
I had trouble telling if this was associated with the PyWeek”>http://www.pyweek.org/”>PyWeek PyGame-in-a-week contest…
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