My Time at MAKE: a 1.093-Year Retrospective

Max Eliaser with Bubblebot Relics

Max Eliaser with Bubblebot Relics

As you can tell by the title, I’m a little over a month late in writing this one-year retrospective, so I guess I’d better get started.

Back in June of 2011,ย I was fortunate enough to be put in contact withย Dale Doughertyย through a friend of a friend.ย I sent him a brief letter applying forย an internship at MAKE magazine, andย onย June 15,ย Iย cameย in for an interview.ย I should explain that I’d never applied for a job of any kind before,ย and I was a little nervous,ย so my normally silver tongue let me downย quiteย badly during theย actualย interview.ย But when I firstย walkedย into the lab, all was well.

I was asked by one of the interns, Tylerย Moskowite, to helpย troubleshootย a project that was bothering him: the Yellow Drum Machine (MAKE Volume 27.)ย Iย was able to figureย out that two of the wires were switched,ย and with that corrected, theย littleย robot worked.ย And that was that.ย I startedย onย July 5.ย But I was by no means in the clear;ย I’d previously been strictly a software guy,ย so I had a lot to learn.

My firstย major assignment was the testing of theย Giant Bubble Machine (MAKE Volume 28).ย This was my introduction to Arduino, circuit boards,ย and MAKE’s editorial process, all in one.ย I accidentally orderedย surface-mountย components instead of through-holeย ones.ย Due to my poor planning, several steps needed to be undone forย photo shoots.ย I struggledย to getย the circuit right, and then I struggled some moreย with the actual machine.ย The project was very nearly a disaster, but thanks to the support and patienceย of Zvika Markfeld,ย the author, I got everything running smoothlyย a couple of days beforeย we went to press.ย To this day, the Bubble Machineย is my favorite project. It’s been dismantled now, butย the circuit board isย still intact, and the sawhorse I usedย as the frameย is still painted red.

Since then, I’veย helped test more thanย seventeenย majorย projectsย acrossย five issues of the magazine.ย Almost none of them have worked right the first time.ย This does not reflect badly on our authors;ย a second builder is absolutely necessaryย in order toย insure that the project can be builtย using nothing but the articleย as a guide.ย Only one ofย these projectsย hasย had to be outright canceled,ย and that was after I’dย alreadyย gotten it working.

Over the last 1.093 years, my horizons have truly been broadenedย beyond the world of bits and bytes and into the world ofย atoms.ย I’ve gotten pretty good with a soldering iron. I can useย a table sawย without hurting myself.ย But most importantly, asย Iย troubleshootย aย project–ย usually withoutย aย working exampleย handy–ย I’ve had to start employing my own creativity to fill in gaps in the design.ย I’ve learned toย beย not justย a technician, but an inventor as well.ย That’s a lot to learn in 1.093 years, and I’m grateful for the opportunity.

I think the biggest lesson here is that the truly interesting jobs are the ones you aren’t qualified forย at first.ย As long as you can pick up new skills quickly,ย you can qualify yourself forย almostย any job in the world.

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Max Eliaser is a student at Oregon State University. His hobbies include programming and scuba diving.

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