New Year’s resolutions – Maker edition

New Year’s resolutions – Maker edition
adoptABot.jpg

I know a lot of people turn their noses up at the idea of making annual resolutions. Personally, I’m a ritualist, and an eternal optimist, so I do it every year, even though the resolutions don’t usually stay resolute for very long. When we went through this exercise here last year, my resolution was to scratch-build a 3-Bicore BEAM walker. Never happened. But I got close, a couple of times, even gathered all the parts, just never seemed to find the time. Too busy writing about other people making stuff.

Time is actually something we’re going to try and make here this year. As you all know, our MAKE “motto” is “technology on your time.” A lot of people complain to us that they have a lot of trouble finding ownership of that time to actually work on projects, and to be organized enough to spend what free time they can find, as efficiently as possible. So time and organization are going to be a couple of the themes we resolve to explore here on Make: Online in 2010.

What are some of your maker resolutions for 2010? Please share with us in the comments.

And Happy New Year!

Above image is of Brian Marshall’s Adopt-a-Bot Robot Band, spotted in the MAKE Flickr pool.

What will the next generation of Make: look like? We’re inviting you to shape the future by investing in Make:. By becoming an investor, you help decide what’s next. The future of Make: is in your hands. Learn More.

Tagged

Gareth Branwyn is a freelance writer and the former Editorial Director of Maker Media. He is the author or editor of over a dozen books on technology, DIY, and geek culture. He is currently a contributor to Boing Boing, Wink Books, and Wink Fun. His free weekly-ish maker tips newsletter can be found at garstipsandtools.com.

View more articles by Gareth Branwyn
Discuss this article with the rest of the community on our Discord server!

ADVERTISEMENT

Escape to an island of imagination + innovation as Maker Faire Bay Area returns for its 16th iteration!

Prices Increase in....

Days
Hours
Minutes
Seconds
FEEDBACK