Six Things About Kickstarting Your Hardware Idea That Will Drive you Insane

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Six Things About Kickstarting Your Hardware Idea That Will Drive you Insane

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So youโ€™ve invented and prototyped a really cool new thing and youโ€™re going to run a Kickstarter campaign โ€“ Congratulations!  If youโ€™re like us, you might be thinking that once youโ€™ve twisted the last wires and run the final tests, the hard part is over.  Boy howdy, are you wrong.

 

We are Mebotics, LLC., and we invented the Microfactory:  A hybrid 3D printer and milling machine with four print-heads, a full on-board computer, custom software, swappable hardware and a chassis built for rugged portable manufacturing-on-the-go.  We built and tested five versions of our โ€œMachine shop in a boxโ€, out of pocket and in our spare (ha ha) time.  Weโ€™re industrial designers, engineers, and (obviously) unstoppable superheroesโ€ฆ.but putting together the Kickstarter almost drove us all completely insane.   Here are some tips and pitfalls we encountered that may help you survive where no engineer should go:  The marketing-infested world of campaigning for money.

 

1.  What do you mean, listing the features isnโ€™t good enough?  So hey, we just described the Microfactory to you โ€“ isnโ€™t it awesome?  Soโ€ฆwhy havenโ€™t you bought one yet??  One of the temptations youโ€™re going to run into is to write exhaustively about your cool productโ€™s super-fabulous feature-set and then wait for everyone else to see the light and start throwing money at you.  Sorry, dude.  People give money to things that can communicate how cool they are to them, and most people donโ€™t communicate the same way engineers do.  Get ready to pull your hair out trying to think โ€“ and re-think, and re-think โ€“ of clever phrasings, super-non-technical analogies, and fun examples of why that thing you sweated over for a year is worth someoneโ€™s five dollar donation.  Having at least one really creative reward, catchphrase, or marketing tactic will really benefit you here, so start thinking about them early.  Getting โ€œoutside the boxโ€ is way harder than it sounds.

 

2.  Youโ€™re on call more than your doctor.  Inventing, building, and testing cutting-edge technology, especially if youโ€™re doing it on the side, already feels like an extra full-time job.  But thereโ€™s a difference between emails and calls from your co-conspirators on your project and the ones you get during your Kickstarter campaign, and itโ€™s the same difference between caring for a hamster and babysitting newborn twins:  The former can wait a few hours, while you bathe, sleep, or think about your reply.  The latter cannot.  Your Kickstarter will get not only messages, comments, and emails (plus Facebook and YouTube comments, Tweets, etc.,), but also emails from distributors in countries youโ€™ve never heard of, students who want more information for a term paper theyโ€™re writing, marketing companies who are sure they can solve all your problems (for a fee), and awesome blogs and publications whoโ€™d love to help you out by letting you spend a few hours writing them an article (cough).  And none of them can wait — not if you want to maximize exposure and give your baby the best possible chance of getting the funding it needs to grow up strong and healthy.  Someone very wise told us, โ€œKickstarter is a marathon, not a sprintโ€ โ€“ and thatโ€™s great advice.  Do pace yourself, but also be prepared to look up exhausted from email number four hundred and twelve, and realize that youโ€™re only on day three.

 

3.  And youโ€™ll need to bring your best manners.  Letโ€™s face it โ€“ sometimes there are no stupid questions, only stupid people.  Sometimes there are people who simply find it easier to question by criticizing, or who want to make you detail every possible spec that you canโ€™t know yet because you havenโ€™t done a manufacturability study — thatโ€™s what you need the money for.  And sometimes there are perfectly good questions from perfectly smart people who nonetheless lose their shine after youโ€™ve answered them six or seven or twenty times.  But DONโ€™T LOSE YOUR COOL, no matter what โ€“ this is utterly key.  It helps to have several people rotating the responsibility for answering questions, comments and emails, so that as one of you gets tired or frustrated, someone else can swap in.  Weโ€™ve done some things right with this one:  Make use not only of the FAQs on Kickstarter (and your own website, if you have one), but also, keep a shared document of replies to common inquiries that you all consider acceptable.  Youโ€™ll need to tailor them a bit for every response, but having most of the information copy-pastable will lighten the load a lot.  Also, always be as transparent and honest as you possibly can be โ€“ admit when you donโ€™t know something, or canโ€™t reveal something for business reasons.  Itโ€™s better to be nice and fallible than to try to control everything and get caught fudging even a tiny fact.  Remember the crucial lessons of the Streisand Effect:  On the Internet, positive messages are tough to spread, but negative ones go like wildfires.  Oh yes, and always, always say Thank You.

 

4.  The end is the beginning, grasshopper.  While itโ€™s tempting to think that you โ€œhave finished makingโ€ your Kickstarter campaign when you click the Launch button, youโ€™ve actually only just started.  Your potential backers and the community you reach are going to give you a lot of feedback, and itโ€™s important to listen, to respond, and to be ready to take advice on your stroke while youโ€™re mid-lap.  This isnโ€™t a late-night infomercial when You Talk, They Listen:  Kickstarting is a community, not a one-way street.  So all that writing, photographing, and video-making you did to get to this point?  Be ready to do it over, to tweak it, replace it, and update it โ€“ yes, while youโ€™re hearing and responding to and engaging with the community thatโ€™s giving you all the great feedback.  As an example, we had to modify our pricing and rewards structure quite a lot in the first week โ€“ hours of work that weโ€™d done already, undone and redone while we were at our breakneck busiest! โ€“ but it was completely worth it.  We had neglected to provide a pre-order option at a low enough price point โ€“ something we couldnโ€™t have really guessed at on our own.  Only your potential supporters can tell you what you need to do to get their support, and while itโ€™s good to do early outreach and talk to your community before you get to the point of asking for launch money, sometimes you just canโ€™t reach them until youโ€™re already mid-campaign.

 

5.  Youโ€™re a writer too, right?  No doubt your team is full of excellent engineers, but unless one of them is harboring a hidden desire to become the next Great American Novelist, youโ€™re going to need the help of a writer.  Writing is tough work, and running a Kickstarter means doing it both constantly and perfectly โ€“ grammar and spelling mistakes are deadly, but so are errors in tone, degree of detail, length, colloquialism, and (over or under use of words like) etcetera.  Filling out the Kickstarter and creating a webpage is just the beginning โ€“ youโ€™ll need to spend time writing longer responses to media inquiries (giving much of the same information as in your Kickstarter, but tailored for different audiences), and doing lots of brainstorming to come up with the perfect short, catchy phrases and invented words (::cough::Microfactory::cough::) thatโ€™ll describe your device perfectly at a glance.  If your team is like ours, the last substantial writing any of you did was probably a book-report โ€“ and if thatโ€™s true, buckle down and hire a writer, or at least a proof-reader.  And make sure itโ€™s someone you like, because youโ€™re going to be talking to them an awful lot.

 

6. A pictureโ€™s worth a thousand words (which makes a video worth 24,000 words per second).  People will want to see what your invention can do, and why it matters to them, which means coming up with as many creative applications for your work as you canโ€ฆand then a few more.  Thinking up cool ways to use your machine may sound easy, but in reality you probably know that itโ€™s cool because youโ€™re a tool / hardware fiend and you know cool when you see it โ€“ but your supporters are going to be interested for reasons beyond just technical wow-factor.  You made it, so of course you love it; they need to see how it connects to their lives.  As the creators of a device that incorporates a nearly-unlimited toolset, can print in more simultaneous colors and materials than any other, and that combines additive and subtractive machining in one feature-packed unit, youโ€™d think we would have been bursting at the seams with possible-use ideasโ€ฆbut when Kickstarter time came, we really wished that weโ€™d been keeping a list of every time someone said, โ€œOh, you know whatโ€™d be cool?โ€  It would have saved us a ton of time and effort to just have those things written down โ€“ we could have then simply taken a ton of photos and videos of the machine doing them, for use in our Kickstarter and updates.  As it is (thanks to the communityโ€™s advice โ€“ see #4), weโ€™re catching up and brainstorming tons of cool applications with our supporters, and catching them on video and in pictures for dissemination as we continue.

 

But take heart โ€“ weโ€™re not insane yet, and chances are good that youโ€™ll survive too.  Running a hardware Kickstarter is a bit grueling, it happens when youโ€™re probably already feeling overworked, and it relies on some skills that may not come naturally to your team — but seeing an email from someone at 2:30 in the morning saying, โ€œYour project is simply awesome!โ€ (thanks, Andrew!) makes answering the next thirty or forty messages a lot easier.  And of course, Kickstarter is worth the effort for the opportunity it provides, for projects like ours (and yours!) to get off the ground and on with their job of making the future awesome.  Best of luck to all of us!

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Marie Staver & Jeremy Fryer-Biggs

Marie and Jeremy are part of the Mebotics team who are currently running a Kickstarter campaign around their Microfactory hybrid desktop fabication station.

View more articles by Marie Staver & Jeremy Fryer-Biggs
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