Mike Senese is a content producer with a focus on technology, science, and engineering. He served as Executive Editor of Make: magazine for nearly a decade, and previously was a senior editor at Wired. Mike has also starred in engineering and science shows for Discovery Channel, including Punkin Chunkin, How Stuff Works, and Catch It Keep It.
An avid maker, Mike spends his spare time tinkering with electronics, fixing cars, and attempting to cook the perfect pizza. You might spot him at his local skatepark in the SF Bay Area.
The MAKE team is excited to announce a new addition to the team today: Caleb Kraft comes aboard as Community Editor.
Caleb will help oversee our online editorial and community presence and further develop makezine.com. Previously at Hackaday and most recently at EETimes, he has a vibrant history of generating exciting projects, profiles, and other content — the electrified Mjölnir hammer and cube-levitating Portal gun are two of his creations that we especially love. Caleb also has a hobby of traveling to makerspaces around the country — you may soon see him at your local shop soon, at Maker Faire this May, or on makezine.com starting now.
Welcome, Caleb — we look forward to the shenanigans.
What will the next generation of Make: look like? We’re inviting you to shape the future by investing in Make:. By becoming an investor, you help decide what’s next. The future of Make: is in your hands. Learn More.
Mike Senese is a content producer with a focus on technology, science, and engineering. He served as Executive Editor of Make: magazine for nearly a decade, and previously was a senior editor at Wired. Mike has also starred in engineering and science shows for Discovery Channel, including Punkin Chunkin, How Stuff Works, and Catch It Keep It.
An avid maker, Mike spends his spare time tinkering with electronics, fixing cars, and attempting to cook the perfect pizza. You might spot him at his local skatepark in the SF Bay Area.
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Escape to an island of imagination + innovation as Maker Faire Bay Area returns for its 16th iteration!