At Minne-Faire this year, I ran into Jerry Bjelojac who has created the Choosatron, an Arduino-powered, coin-operated choose-your-own adventure machine that prints your quest out on a thermal printer.
As technology has advanced, so has the way we tell stories. The interactive fiction genre evolved so quickly from text adventures to modern gaming that creatively it has hardly been tapped. The Choosatron is my first step in trying to rediscover the intimate link between author and reader, or more appropriately game designer and player. How will modern writers deal with this lifting of limitations, and the responsibility that comes with it? I hope to find out.
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