Autodesk 123D – Personal Fabrication, 3D Printing, and Making Products and Services

3D Printing & Imaging Craft & Design
Autodesk 123D – Personal Fabrication, 3D Printing, and Making Products and Services
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Pt 51

Autodesk 123D – Personal Fabrication, 3D Printing, and Making Products and Services.

Take your 3D model and make it real in a new and amazing way. The Autodesk® 123D™ Make Technology Preview turns any 3D model into a pattern of flat parts that can be cut and assembled into an artful creation. The Autodesk® 123D™ Make Technology Preview is currently available only for Mac OS X. The preview software will expire on 1/31/12.

22 thoughts on “Autodesk 123D – Personal Fabrication, 3D Printing, and Making Products and Services

  1. Christian Restifo says:

    Suddenly, I have this urge to make about a dozen Halloween costumes for next year. This is awesome. All you need do is come up with the model, build it, and put a skin on it.

  2. Fred Kahl says:

    Wish it works!
    Crashes on my models :(

    1. Fred Kahl says:

      OK- I can get it to open .STL files now, but not OBJ. Many faces do not appear though- all but the most simple of models import with many faces missing. Anyone else seeing this?

      1. Anthony Schueller says:

        Please help. I can’t open .stl files in Autodesk 123d Design, and if I double click on the files themselves, I get this message. “This file is invalid as the following: Certificate list trust.”

  3. Nelson Brock says:

    It looks really cool, but only available for mac users? Why?

  4. Anonymous says:

    123D is the modeling tool and runs only on PC. 123DMake converts models to laser cut (cardboard sheet only) models, and runs only on Mac OSX. 123D Sculpt is interactive modeling and painting, and runs only on Apple iPad.  123D Catch converts photos to 3d models, and runs only on Windows.  You can find these off /make /sculpt /catch (add product name to url).

    What is up with this product development team? or the product marketing team? 
    Either they are using a common graphic/modeling core that is cross platform, and just releasing the UI/app level for specific platform when its ready, or they have completely different code bases for each product.

  5. Anonymous says:

    I tried out the 123D Make on the built-in Head model, with results posted in my Flickr set

    Its pretty cool app but the build-path is complicated – Model in 123D (or other), transfer to Mac, import to 123DMake, export PDF, transfer to PC, load into Corel Draw, Change all the text to wider width so it raster etches instead of vector cut (or use a color based vector print settings so the Red letters barely cut). Then send to laser.  I also dont know how to laser multi page corel docs, so I wound up making one for each sheet created by 123DMake

  6. Anonymous says:

    Hooray for proprietary software with arbitrary restrictions.

    The first hit is always free.

  7. tv amr says:

    Its unusual that i can discover something on the cyberspace thats as entertaining and intriguing as what you currently have here. Your page is lovely, your graphics are outstanding, and whats more, you use reference which have been relevant to what you are saying. Youre certainly one in one million, keep up to date the great work!

  8. computer mouses says:

    Im not gonna say what the group has said, but I do prefer to touch upon your knowledge from the topic. Youre truly well-informed.

  9. Kyle Swanson says:

    I cannot use the formats given for sliced models (*.3dmk I think). It is a shame. They should be given in standard vector formats. Even the autocad *.dwg would be acceptable.

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