Urban game uses RFID and Wi-Fi detection to create sound and light up trees

Fun & Games
Urban game uses RFID and Wi-Fi detection to create sound and light up trees

nds_description.jpg

The “NORDLICHT BLITZ PLAY” (Blitz Play Hero III) is an urban game that reads its boundaries from embedded RF transmitters scattered around the city and receivers in mobile devices carried by players. When the devices receive data from the city nodes, they create sounds that are played back on modified Nintendo DS game systems while ultra bright LEDs illuminate from each player’s “utility” belt. Seems like a pretty interesting way of integrating city space into networked gaming.

NORDLICHT BLITZ PLAY (Blitz Play Hero III) – Link

Discuss this article with the rest of the community on our Discord server!
Tagged

ADVERTISEMENT

Ready to dive into the realm of hands-on innovation? This collection serves as your passport to an exhilarating journey of cutting-edge tinkering and technological marvels, encompassing 15 indispensable books tailored for budding creators.

FEEDBACK