
CDM sends word of a call for works utilizing the simplest of all interfaces –
CALL FOR WORKS – KOKOROMI’S ONE-BUTTON GAME OBJECTS
DEADLINE: MARCH 1 (receipt)
What can you do with one button? In an age of ever-more-complex touch interfaces, we’d like to imagine what a single, tangible, hardware button can mean for a design.
To celebrate the arrival of their Gamma game event in San Francisco, art game collective Kokoromi is teaming up with Create Digital Music and Create Digital Motion to launch a call for ONE-BUTTON OBJECTS. This call seeks to inspire unique hardware/software hacks that integrate playful, one-button interaction within a standalone machine or device. The curators are seeking circuit-bent gadgets, retro-fitted consoles, mechanical constructions, custom electronics, and other one-off creations. During the week of the Game Developers Conference, the Game Objects will be featured in an exhibit at the Gray Area Foundation, a new collaboration and exhibition venue near the Moscone Center, in the Tenderloin. A selection of these Objects will be shown at the opening night Gamma party, alongside the software-based Gamma4 one-button games, on March 10th at the Mezzanine in SoMa.
The submission guidelines are rather broad including “games, toys, interactive artwork, musical instruments – any self-made device that provides game-inspired user interaction”. More details over at Create Digital Motion.
8 thoughts on “One-Button Objects – call for works”
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I discover this cute flash game just yesterday it only need one button :)
http://www.lingolux.com/2010/02/03/one-button-bob/
Thanks for the link! Jumping to the moving blocks is the worst, haha.
Hmmm…
Anyone thing that my Emergency Party Button would be a good entry for this call? ( http://www.Plasma2002.com/epb )
Not quite sure if its worth it or not….
Well it definitely is awesome.
Not sure if it display/exhibition would pose a problem – perhaps the video could be shown along side the actual device (or a replica?)