Longtailer Chris Anderson posts up about using some tools to create a rocket launcher from your favorite video game. 1. Capture a scene from your favorite videogame (HijackGL). 2. Import it into a CAD program and isolate an object you’d like to have. 3. Send it to a fabricator, either a 3D printer or a computer-controlled milling machine, and watch it emerge as a physical object. We’re still a few years away from doing this easily- but home fabricating isn’t that far away at all…Link.
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