Intern’s Corner: Autodesk Inventor Publisher Review

Intern’s Corner: Autodesk Inventor Publisher Review

MAKE: Intern's Corner

MAKE’s awesome interns tell about the projects they’re building in the Make: Labs, the trouble they’ve gotten into, and what they’ll make next.
Autodesk Inventor Publisher Review
By Nick Raymond, engineering intern

Autodesk recently sent Make: Labs a copy of their latest software, Inventor Publisher 2011. Earlier in the week, I had been using their 3D mechanical design program, Inventor 2010, to design a prototype cluster of light bulbs based on the “Spiderlite” to help our photography staff bring more light into our workshop while taking step photos for the magazine’s articles. With my 3D model already complete, this was the perfect opportunity to test the various features of the new software.

Inventor Publisher supports various 3D CAD formats (Autodesk Inventor, CATIA, Pro/Engineer, DWG 3D, DWF, STEP, IGES, and SAT) in case you choose to generate your 3D model using a different program. However, if you’re already familiar with the Inventor program’s layout, then you will have no problem acclimating to the commands. The Autodesk online videos are a great way to pick up tips and tricks if you want to jump right in, while the Help menu is a great resource that provides animations and instructions that explain the general tools and features.

Inventor Publisher gives you complete control over the appearance of your model. My design required six panels to be cut out of 5mm plywood using the laser cutter that we have here at the Lab. I was able to mimic the wood material type in the model by choosing from a list of preset visual wood styles, where I could then increase/decrease the size of the grain, rotate the pattern, and change the overall color and tones of the wood to produce a custom appearance very similar to the actual wood used for the project. Next I wanted to show a completely disassembled view of all the parts. The “Auto Explode” feature allows you to do just that, using the logical progression of how the model was built in the 3D rendering software to dictate how the model comes apart. To capture the images of the exploded view, you take what are called Snapshots, which are essentially digital still frames of the model.

These snapshots are compiled together and represent the 3D model at various stages of the assembly. Within the snapshots, Inventor Publisher allows you to insert callouts and arrows that help to direct attention to specific details, for example the size and dimension of a particular bolt. You can also add labels within each snapshot and magnify a portion of the model to give it emphasis. These images can then be used to create technical manuals, users guides, installation instructions, and any other form of visual documentation using 3D PDF, Microsoft Word, PowerPoint, raster, and even vector files. Inventor Publisher also provides an option for producing videos in either .AVI or Adobe Flash formats. To do this, the software automatically fills in the gaps between each snapshot to simulate fluid motion and generate the entire animated rendering of your instructions.

But the true power and application of the software is realized when you export your document onto the Autodesk Inventor Publisher server. Once online, other people can access your files by downloading Autodesk Inventor Publisher Mobile Viewer, and interact with your model in a 3D environment. As they follow along with the snapshots and instructions that you embedded in the file, others will be able to manipulate and move your model around in space to ensure that they understand exactly how to assemble your design. Try out the free app for your iPad of iPhone to learn more.

Be warned, this program may require a decent amount of processing power from your graphics card. Check out the Inventor Publisher website for more information about system requirements. Overall this is a great product with stunning visual results and intuitive and easy to use controls. Be sure to check out the quick video that I made which demonstrates how my light cluster design is assembled. Then start designing and documenting your builds!

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I'm a word nerd who loves to geek out on how emerging technology affects the lexicon. I was an editor on the first 40 volumes of MAKE, and I love shining light on the incredible makers in our community. In particular, covering art is my passion — after all, art is the first thing most of us ever made. When not fawning over perfect word choices, I can be found on the nearest mountain, looking for untouched powder fields and ideal alpine lakes.

Contact me at snowgoli@gmail.com or via @snowgoli.

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