How Makers Are Driving the Virtual Reality Ecosystem

How Makers Are Driving the Virtual Reality Ecosystem

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One really fun part of my job is getting to talk to crowds of people about some of the things that I see at work. At Maker Faire Detroit I got a chance to go on and on about virtual reality, something I particularly enjoy. We were streaming the entire event on our Twitch channel, and luckily we caught my talk on how DIY is driving virtual reality. This talk is very similar to an article I wrote on UploadVR about DIY projects. If you enjoyed this, you may want to check that out.

Watch the presentation above to hear how I feel that makers are still driving the VR eco system. The shortest description is that, while making a VR headset may be out of the reach of makers in their homes, headsets are just the tip of the iceberg. Makers are finding that the rest of the ecosystem is massive and there is no end in sight for the things that can be made and possibly sold.

I do want to point out that at one point in this presentation, I said a question was stupid. I’m not really sure what I was going on about there. I had been joking with someone before the presentation about stupid questions, so maybe that is where my mind went. What is important is that I truly don’t think any questions are stupid and shouldn’t have said anything to discourage someone asking for an education.

Also, since I couldn’t link to people in my talk, I get a chance to share links to those individuals here!

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I get ridiculously excited seeing people make things. I just want to revel in the creativity I see in makers. My favorite thing in the world is sharing a maker's story. find me at

View more articles by Caleb Kraft