Mike Senese is a content producer with a focus on technology, science, and engineering. He served as Executive Editor of Make: magazine for nearly a decade, and previously was a senior editor at Wired. Mike has also starred in engineering and science shows for Discovery Channel, including Punkin Chunkin, How Stuff Works, and Catch It Keep It.
An avid maker, Mike spends his spare time tinkering with electronics, fixing cars, and attempting to cook the perfect pizza. You might spot him at his local skatepark in the SF Bay Area.
The MegaBots shop is located in an easily overlooked industrial area one exit before the bridge that takes you from the suburban East Bay into the gleam of Silicon Valley. There are no visible windows, just a building with a solid door and a rolling metal gate that leads to a work yard. A โPress the gray button for MegaBotsโ note is the only external indicator of whatโs inside.
Everything through that door is oversized. The interior of the shop is long and tall. The workspaces are stocked with giant tools and parts. A huge MegaBots logo on the back wall faces three towering bay doors. And in the center is the star of the show: a massive, black, partially built robot. Even kneeling and with its arms and panels removed itโs impressive, its size accentuated by the team members climbing on top of it to adjust the wiring and hydraulic hookups.
This is MegaBots’ Mk.III, a $2.5 million dollar fighting robot that, its creators hope, will kick off a new form of live entertainment, a wild mix of UFC bouts and monster truck rallies. And after nearly two years of hype, the Mk.III is slated to make its first public appearance in just over a week โ yet the shop seems awfully calm for something so bold.
The MegaBots team readies the Mk.III a week and a half before its debut. Photo by Hep Svadja
Kickstarting a League
MegaBots began in 2014, a collaboration between the heads of two large makerspaces, Gui Cavalcanti from Bostonโs Artisanโs Asylum and Matt Oehrlein from i3 Detroit. Their shared experience of bringing oversized group projects to life with their communities led to an assignment to build a robot, with the intention of launching a new sporting league.
โWe had got a small amount of angel funding,โ Oehrlein says about MegaBotsโ inception. โThe investor said โTake this money and build as much of a robot as you can, run a Kickstarter, and see what happens.โ So we built as much of a robot as we could with the funding, which was like half a robot, and dragged it to New York Comic Con.โ
โSome people didnโt get it,โ he continues, describing the reaction to the seven-ton, cockpit-and-cannon-arm contraption that appeared in the concourse of the Javits Center. โThere were a good amount of people who were like, โwhat is it? What video game is this from? What movie is this from? What comic book is this from?โ But there was a small percentage of people, maybe like 20% of people there, 15% of people there, that did get it. And the people who got it, their minds were blown. That was probably the first little โHmm, OK, thereโs something here people are connecting with.โโ
An advanced hydraulic system controls the Mk.IIIโs coordinated movements. Photo by Hep Svadja
That first Kickstarter, seeking $1.8 million to build two fighting robots that would riddle each other with giant paintball cannons shooting at 120mph, ended unsuccessfully. The duo pushed on regardless, moving construction from Boston to San Francisco, where they built a complete second iteration of the robot, Mk.II. It debuted at the Maker Faire Bay Area in May 2015. Weathered to look like a seasoned combat vet, the green and yellow machine rolled around on treads, lifted up on two legs, and launched three-pound, paint-filled ballistics at a donor car. It was loud, messy fun. The crowd loved it.
How Did you Design This Thing?
โGui used to work at Boston Dynamics, so thatโs an obvious crossover there, they build super dynamic, responsive robots. I used to work at Eaton Corporation on hydraulic systems for construction equipment. So, if you take our backgrounds in visual form, and you put a Boston Dynamics robot next to a giant excavator and you put a plus symbol next to them and an equals, itโs that robot out there โ thatโs the equation.โ โMatt Oehrlein
As the Mk.III comes together for the first time, the team needs to reposition some components. Photo by Hep Svadja
Bring on Japan
At the end of June 2015, MegaBots popped up in the news again as Cavalcanti and Oehrlein released a video challenge to fight a similarly sized robot from Japan: Kuratas by Suidobashi Heavy Industry. The video, featuring the duo in American flag capes and aviator glasses, is heavy with exaggerated patriotism and robotic destruction, highlighting their flair for theatrics. Media outlets all over picked it up โ the video now has nearly 8 million views โ and a few days later, the creator of Kuratas posted his own video (complete with a Japanese flag cape) with the response โWE ACCEPT.โ
Co-founder/CEO Gui Cavalcanti assesses one of the cannonโs air tanks. Photo by Hep Svadja
The team actually knew about Kuratas before they started MegaBots, but the initial idea wasnโt to fight it. โWe essentially got to a point where we were like โwe need to start a sports league, we only have one robot, and we donโt have enough money to build a second robot,โโ Oehrlein says. โHow do you start a sports league with only one robot? Well, you find someone else who already has a robot.โ
With the buzz that generated, MegaBots launched their second Kickstarter to revamp their robot for melee combat (a requirement from the Japanese team). This time they ended successfully, accumulating over $550,000 from nearly 8,000 backers. They even offered to let the top backers drive the robot (31 pledges) and punch a Toyota Prius with it (3 pledges). Although they posted the estimated delivery as June 2016, this was to be a big part of their performance at Maker Faire, nearly a year later.
MK.III Stats:
Illustration by James Burke
Weight: 14 tons
Height: 16 feet (18 with the eagle)
Capacity: Seats two pilots
OS: Realtime Linux Kernel and Ubuntu
Electronics: 650+ cables, 300+ devices
Sound System: 4x500W coaxial speakers
Video: 14 HD (1080p) weatherproof cameras with 10x IP65+ display screens connected to 16 in/16 out video matrix
Hydraulics: Up to 140 gallons per minute of hydraulic flow at 4000 psi
Degrees of Freedom: 21
Accumulators: Steelhead Composites BattleMax, Kevlar Jacket, 7.8 gallon total capacity
Types of connectors: M12 A-Code, M12 D-Code, M12 T-Code, M8, BNC, 350A power couples, and many others
Building a Team
From their Kickstarter, MegaBots continued accumulating financing, raising an additional $3.85 million in venture capital, plus revenue from appearances, sponsorships, and merchandise sales. This would go into building a new robot, but first they had to build a team.
Each MegaBots pilot controls a complex system of sticks, pedals, and switches. Photo courtesy of Megabots
โHaving money to pay people helps a lot,โ Oehrlein says, somewhat sheepishly, about how his group came together, โbut itโs not hard to get people excited about building giant fighting robots, as you can imagine. Itโs legitimately one of the coolest jobs in the world. I feel like I can kind of say that without exaggerating.โ
Oehrlein then admits, โI remember thinking it would be way easier than it actually was. I imagined weโd put something on LinkedIn, or just post something on the MegaBots Facebook page, and we would just get thousands of resumes. We set our requirements pretty high, pretty aggressively for who we wanted to hire and thatโs resulted in a really amazing team.โ
As the 18 full-time staff settled together, they initiated their plans for Mk.III, a bigger, badder MegaBot than the Mk.II. โMassive upgrades,โ Oehrlein says of the differences between the two. โThe Mk.II was about 24HP, the Mk.III is a 430HP Corvette engine. Itโs super loud. Itโs a little more than double the weight of the Mk.II. Itโs about a foot taller when it stands up. It has melee weapons on it. It is way more responsive; the hydraulic system is orders of magnitude more responsive. Complex, compound movements are a breeze to do in this thing โ where the Mk.II was literally levers attached to the valves, your hands are now on joysticks that talk to a computer and calculate where you are moving the robotโs hand in space, and all of the joint positions just fall into place automatically. The whole control system is decades of technology improvement built into that thing.โ
Jon Gulko and Zachary Wetzel consult on a decision. Photo by Hep Svadja
They didnโt just assemble a team to build a robot, either. The goal from the beginning has always been entertainment, both live and televised, which has been a large part of the financing theyโve attracted and the partnerships theyโve built โ their advisors include Greg Munson and Trey Roski, founders of BattleBots, Grant Imahara from MythBusters, and others with ample robotics (and television) cred. The team is discussing broadcast options for the duel with Kuratas, and in the meantime has assembled an on-site production company and produced a web-cast series of Mk.III build-up episodes over the past year.
Meet the Team:
Photo courtesy of Megabots
From left to right:
Max Maruszewski – machinist
Robert Masek – facilities manager
Kelsey Mohland – office manager
Andrew Dresner – electrical engineer
Gui Cavalcanti – CEO
David Isaacs – lead business development
Miles Pekala – senior electrical engineer
Jon Gulko – senior mechanical engineer
Lyra Levin – senior mechanical engineer
Nathan Mertins – IHMC control system
Matt Oehrlein – COO
Micah Leibowitz – machinist
Tim Bogdanof – fabricator
Zachary Wetzel – fabrication manager
Stephen McCrory – IHMC control system
Doug Stephen – IHMC control system
Jan Ochoa – camera op/editor
Dan Pederson – senior mechanical engineer (not pictured)
Two Days to Go
On our stop at their shop a week after the first visit, the MegaBots team has made considerable progress on the robot, attaching its arms and canopy, and has driven it into their outdoor test area. The space is a concrete slab surrounded by shipping containers that have been converted to additional workspaces, including one for the programming team, a prestigious group of roboticists from the Institute for Human & Machine Cognition โ 2nd-place finishers in the DARPA robot challenge. Theyโre using a custom, open source code that is written in Java and is faster than ROS, which is uploaded via Ethernet to an onboard Intel i7 computer running Linux.
The Mk.III, standing tall, looks even more impressive than a week ago, and the team looks a lot tenser as well, with two days to go before their Friday debut at Maker Faire.
Miles Pekala works on sorting the cabling. Photo by Hep Svadja
โThe thing Iโm most afraid of is a hydraulic failure in the robot,โ Oehrlein tells us. โIf a hose blows and the robot sits down very rapidly, or maybe one leg fails and the whole robot tilts off to the side โฆ .โ He explains that both legs move independently and says heโs not sure if thereโs a hard stop in it. โIโm more afraid of failures in the robot rather than โIf I punch this car, will it swing into the cockpit and kill me?โโ he says.
The IHMC team echoes his concern. โThe part that is hard is the scale,โ their leader Peter Neuhaus says. โItโs hard to not make it tear itself apart. This thing can move fast.โ The group tells me it has a 35-foot wingspan, and each arm can move, outstretched, from the side of the robot to its front in a half second.
The team grinds away as the day turns to night. Their plan is to drive it over the bridge to San Mateo, where Maker Faire is located, at 3pm the next day. โItโs going to be a late night tonight,โ Oehrlein says.
The IHMC team works on refining the code to run the Mk. III. Photo by Hep Svadja
Showtime
Thursday comes and goes with the Faire team putting the finishing touches on the event, but MegaBots is nowhere to be seen. Theyโve updated their arrival time to the following morning. Friday, a flatbed truck shows up just after noon with the robot loaded aboard, tucked sideways in an attempt to fit within the legal highway width constraints. They unload inside the front gate as the crowd begins to gather for the 1pm Faire opening. Cavalcanti climbs into the Mk.III, fires up the engine, and slowly drives down a ramp and to their location 50 feet away. Even crouched, it jiggles a bit as it moves off the truck. The crowd applauds. The MegaBots team spends the rest of the afternoon working on the robot, adding the external armor pieces, and placing a giant eagleโs head on its shoulder that, they tell us, will be equipped with additional weaponry in the future.
The Mk. III slowly loads off the truck. Photo by Hep Svadja.
The first official showtime is slated for 10:30 Saturday morning. That day, the team has a Prius hanging by a truck-mounted crane stashed behind a safety barrier. Crowds fill the too-small bleachers and overflow 20 people deep around the fencing that surrounds the MegaBots demo space. Cavalcanti is on the microphone, giving details about the Mk.III, explaining its transmission (itโs from a boat), what the hydraulic accumulators do (โtheyโre like capacitorsโ), and how, fully pressurized, the robot should throw a washing machine 75โ80 feet. He also mentions that the hydraulics on the robot have been limited to 25% of their capacity, as they have only just fully assembled it for the first time and donโt want to hurt the robot, much less any of the attendees.
Oehrlein and one of the engineers are inside the robot as the programmers, seated under a canopy, send code to its computers. The pilots fire up the engine, but the first three attempts to pressurize the hydraulic system result in it stalling and the crew running the Ethernet cable back inside the cockpit to load code adjustments. Cavalcanti jokes with the crowd that this is now a live engineering show. The robot rumbles alive again with its grid of radiator fans sending dust flying, and then rises to its legs. But shortly afterward, the team pauses to work out a few more kinks in the code that are keeping it from retracting its right arm, tipped with a grappling hook โfistโ from a large logging machine, and then swiveling it forward โ the motion that allows it to stretch outward to smash the automobile punching bag in front of it.
By 1:30pm, the first punches have been thrown, and while they arenโt impressively fast, the mass behind the 14-ton, steel robot easily shatters the windows and leaves large dents in the carโs sheet metal on each impact. As the day continues, between periodic hydraulic seal-failure repairs, the team proceeds to adjust the punch sequence. Toward the end of the day, Cavalcanti excitedly tells us theyโve really got it dialed in, doing a couple swings toward the crowd before rotating to the car and slamming it twice. Itโs the first time we see him smile.
A Prius gets a right jab from the Mk.III at Maker Faire. Photo by Jun Shรฉna
The performances continue through the afternoon and Sunday, each drawing massive crowds that now stretch 100 people deep. Some still gripe about its slow movement, but the group lingers with anticipation regardless, camera phones extended overhead like at a rock concert.
The final show ends with the robot on one knee, piloted by senior electrical engineer Miles Pekala as he proposes to his girlfriend, Baltimore Hackerspace President Jen Herchenroeder, with a supersized 60-pound engagement ring attached to the Mk.IIIโs hand. After she says yes, the plan is for her to pull a rope that will drop the ring through the windshield of the now-battered Prius below. But as the Mk.III turns into position, it breaks another seal and begins to spew hydraulic fluid. The team powers it down before any damage results.
Looking Forward
A few days later, the mood at the MegaBots shop is decidedly lighter โ goofy even, with the weight of the show lifted off their shoulders. โIt was stressful at first,โ Oehrlein says, recapping the weekend, โbut then it turned out to be cool because the people that come to Maker Faire, they really like to geek out on how things get made, how they go together, and how projects are built. So they actually got to see some of the process that we go through as we fix things on the robot, wake it up for the first time. On one hand, the robot didnโt perform up to our expectations on Friday and Saturday, but we were able to offer people a sneak-peek behind the scenes and turn that around into a positive. On Sunday by one oโclock, we had all those problems buttoned up, and we were able to hit our stride and put on great shows.โ
What a little lighthearted fun looks like when you have your own shop yard and giant robot. Photo by Hep Svadja.
That still leaves the bigger objective looming, however โ the duel with Kuratas, slated to happen this summer. The MegaBots team hasnโt forgotten that, and by the end of the week, have already pulled the robot apart to get it in its final fighting form.
โThe cockpit is taken off, and weโre updating the cooling even more on the track base,โ Oehrlein says. โWeโre re-wiring a few things to make it more reliable, and weโll be putting it back together late next week. And then we have a number of weeks of tuning the controls on it and getting it tuned up, and unlocking those speed improvements.
โIf there was one thing that we had more time to do,โ he continues, still reflecting on Maker Faire, โit would be trying to get the robot moving faster. Our valves were seriously artificially limited in how much fluid they could push. Thatโs probably the biggest difference between how the robot performed and audience expectations inspired by science fiction.โ
With the machine updated, its speed maximized, and with time to learn how to use it to its fullest, Oehrlein is expecting a bright future. โYou have my word, the robot will move much faster. Maker Faire was the robotโs first baby steps. Weโre just starting to see what this robot is capable of.โ
Robert Masek tidies up for the day. Photo by Hep Svadja.
Mike Senese is a content producer with a focus on technology, science, and engineering. He served as Executive Editor of Make: magazine for nearly a decade, and previously was a senior editor at Wired. Mike has also starred in engineering and science shows for Discovery Channel, including Punkin Chunkin, How Stuff Works, and Catch It Keep It.
An avid maker, Mike spends his spare time tinkering with electronics, fixing cars, and attempting to cook the perfect pizza. You might spot him at his local skatepark in the SF Bay Area.
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