The Labyrinth Game at Trondheim Maker Faire

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The Labyrinth Game at Trondheim Maker Faire

Trondheim Maker Faire

This post is coming to you live from Maker Faire Trondheim being held in the town square here in Trondheim, Norway.

The Labyrinth Game
The Labyrinth Game

Runa Bjørke, Ingrid Lonar, Jonas Asheim and Evelina Bruno met at a co-working space called DIGS here in Trondheim, and together they built a giant-sized version of the Labyrinth Game — that vexingly difficult “ball through a maze filled with holes” game well all owned when a small child.

Our separate firms are all designing and also taking part in building prototypes, often as a mix of architecture, design and technology. Each one of us also have lots of hobby projects going on… everything from building installations like skate ramps to upcycling furniture to different tech-experiments.

While the one we owned as children usually fit in the palm of our hand and was made out of cheap plastic, the giant-sized version of the game they brought to the faire was made from plywood and aluminium.

While the original goal was to control the table’s movement using an accelerometers and gyroscopes inside a balance-board, driving the table itself using an Arduino board connected to a microstep driver and stepper motors, the project didn’t come together in time. However the co-operative hand-controlled version of the game that they did bring was certainly a sucess.

I talked to Ingrid Lonar and Runa Bjørke about the Labyrinth Game, and the reaction its got from the crowds here in Trondheim.

The team intend to return to the faire next year, this time with all the bugs shaken out of the Arduino controlled version of the game.

The Trondheim Maker Faire is being held in the in the Trondheim town square on Friday 28th and Saturday 29th of August — between 10am and 4pm and is free to attend. There will also be seminars, lectures, and other smaller events at other locations throughout the city.

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Alasdair Allan is a scientist, author, hacker and tinkerer, who is spending a lot of his time thinking about the Internet of Things. In the past he has mesh networked the Moscone Center, caused a U.S. Senate hearing, and contributed to the detection of what was—at the time—the most distant object yet discovered.

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