HOW TO – Apply textures on individual object surfaces in virtual worlds…
This is a pretty fun “first:” here’s a how-to on Instructables on applying multiple textures to a single object in the virtual world of Second Life. The process is very simple and can greatly enhance the appearance of objects you build. There are lots of how-tos and in-world help for building things, but I think Instructables works for both atom- and electron-based Makers particularly well. Link.
Inverarity writes in regarding serial port projects for PCs – “There’s a great book for this stuff,
William on GoRobotics writes “The popular educational and hobbiest company, Parallax is finally
Flickr member Chainbreaker writes: “I found these old magazines last week at the flea market and thought that the graphics on the covers were great. Some of the articles are interesting but I really enjoy looking through the advertisements and classifieds.” I also really enjoy these old magazines; it’s pretty amazing what people used to make and build. I usually show these at conferences when I talk about about DIY culture and MAKE history. [
Chad writes “For a while I have wanted to control things with a serial port. It was pretty easy to control a relay with a serial port. With a standard serial port you can control 2 relays. (with a parallel port you can control 8 relays, but I don’t have a parallel port on my system). A standard PC serial port has 9 pins. Pin 4 – DTR (data terminal ready) and Pin 7 – RTS (request to send) can be used to control a relay. These two ports don’t actually send data. They are used to signal the other device to tell it when to send data.” Here’s the HOW TO –
“BFO (beat frequency oscillator) metal detectors use two oscillators, each of which produces a radio frequency. One of these oscillators uses a coil of wire that we call the search loop. The second oscillator uses a much smaller coil of wire, and is usually inside the control box and is called the reference oscillator. By adjusting the oscillators so their frequencies are very nearly the same, the difference between them is made audible as a beat note, this beat note changes slightly when the search loop is moved over or near to a piece of metal.”