Clicky is overrated

When it comes to video games, everyone defaults to mouse and keyboard, touchscreen, or a joystick and a few buttons.
I don’t know about you but I yearn for different types of interactions. Weirder ones.
In 2023, I was taking a class at NYU called the New Arcade, taught by the founder of Wonderville arcade in NYC, Mark Kleback. Our midterm assignment was to make a game in Unity with an accompanying alternative controller.
My artistic practice up to that point included soft materials through cosplay costumes and props. With this in mind, I realized that there aren’t too many examples of soft, squishy video game controllers. Why not make a cow udder video game controller in which each of the four teats is like a button or key press?
What I ended up making was a miniature cow arcade cabinet, with a Rhythm Heaven Fever-inspired rhythm game called Udder Mayhem. Yes, that’s right, you have to squeeze teats to the beat! Just the level of silliness I strive for.
I tried a lot of ideas to detect a teat squeeze, including conductive fabric, resistive stuffing, a microphone and straw, and Hall effect sensors. For the Hall effect sensors, I embedded the magnets into the silicone during casting and taped the actual sensors inside a thin metal tube at the center of each teat. I thought it was a really clever solution, but the main issues I ran into were that the magnets and sensors must be very well aligned to physically register and, after many squeezes, the tube inside would sometimes displace slightly. That, and you could actually feel the tube when you squeezed, which wasn’t ideal. Removing the tube and just casting the sensor directly into the foam introduced many alignment issues and made servicing harder.
It was my favorite solution — until I discovered force-sensitive resistors.
NOTE: For educational use only.

Photography by Karina Chow.