10 Rules to Win at Robot Combat
These 10 rules could turn you into a champ.
Continue ReadingThese 10 rules could turn you into a champ.
Continue ReadingBuilding humanoid robots is hard. It may be surprising, but humans have upwards of 21 senses to master, three of which — balance, proprioception (knowing where your body parts are in relation to each other), and kinesthetic sense (knowing how to move those body parts in relation to each other) — are integral for moving […]
Continue ReadingYes, we know, BattleBots is back. And we love it. But sometimes smashing and burning and cutting and flipping stuff isn’t what you’re into.
Continue ReadingBattleBots is coming back to TV — but fighting robots never really went away
Continue ReadingWe’re only a couple months in, and 2015 has already been a good year for robot combat. Battle Bots is back, and RoboGames ran a successful competition this past weekend. Make: was on-site at the San Mateo (California) County Event Center to see contributor Zachary Lytle and many others compete in the ant-weight (one-pound) division. […]
Continue ReadingKansas City programmer Michael Overstreet wanted his own high-performance humanoid robot to experiment with, but was deterred by the $12,000 pricetag of an off-the-shelf DARwin-OP. Though a significant fraction of the cost is tied up in the top-of-the-line servo actuators the design requires to perform at spec, Michael believed he could build his own “clone” of the fully open-source design, at substantial savings, by 3D printing as many pieces as he could in fused filament, on home equipment.
Continue ReadingI’ve already shared some images of combat and humanoid robots from RoboGames, but there’s a lot more to see than just that. Here’s a slideshow of “the rest”, which there was quite a lot of.
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