Go Behind the Scenes at The Tinkering Workshop With Ryan Jenkins

Education Maker Faire
Go Behind the Scenes at The Tinkering Workshop With Ryan Jenkins

โ€œThere are so many different entry points into tinkeringโ€ฆ Nobody will start at exactly the same place.โ€

Ryan Jenkins

Ryan Jenkins runs Wonderful Idea Company, a studio that creates playful resources to support STEAM education. He got his start as an educator at the Tinkering Studio at the Exploratorium, the world-renowned hands-on science museum in San Francisco. He’s a leader in the field of making and tinkering education and has partnered with museums, schools and companies around the world.

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At Maker Faire Bay Area, he spoke about his new book, The Tinkering Workshop, which presents a wide variety of ways to play and create with art, science and technology using everyday materials. In this talk, Ryan shared the behind-the-scenes process of the book, and explained the ways that images and text can support a tinkering mindset for kids, parents and educators.

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Tinkering is messy, and it was a challenge to replicate that open-ended experience in print. So they worked hard to have as many exercises as possible that would bring out deep engagement. The book has all sorts of projects, โ€œeverything from eye bombing (sticking googly eyes around the city) to building marble machines on the beach, inflatable fashion and paper circuits.โ€ And thereโ€™s multiple ways to finish each.

Using The Tinkering Workshop as a jumping off point, he explored the value of tinkering in STEAM education. He also shows how it’s possible to get started in a classroom, with a museum or library makerspace, or even around a kitchen table. We interviewed Ryan in October just before Maker Faire, and learned about what drives him and his tinkering journey.

โ€œEverywhere around the world, if you engage people in these playful, open-ended activities, they get really excited about what they can try and what ideas they develop.โ€

Ryan Jenkins
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Sam Freeman is an Online Editor at Make. He builds props, plays games, collects retro tech, and tries to get robots to make things for him. Learn more at samtastic.co

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