Reverse Whack-a-Mole Knocks Players on the Noggin

Fun & Games
Reverse Whack-a-Mole Knocks Players on the Noggin
YouTube player

In Mole-a-Whack, the mole whacks you. A blaring “Nomnomnomnom” sounds every time the players hit the button. But the big pink noodle hovers above, taking away points each time it makes contact. The noodle is controlled by a spectator, and though it seems very dramatic, the players hardly notice the contact.

The concept originated, says AJ Almaguer, with a Maker Faire brainstorm, and was built by TechHive studio, from the Lawrence Hall of Science. This is their third Maker Faire — previous projects included a BikeSim virtual reality system and a giant Makey Makey — and they had been pondering games and ways to make a real life arcade. The result: A game, programmed in Scratch, where a noodle hits players as they try to press a home-made button.

Thanks to the foil-and-cardboard buttons, which players must assemble, the participants get to go through a building and testing phase, and get familiar with connecting a circuit, says Almaguer. Then, they get whacked.


Discuss this article with the rest of the community on our Discord server!

Nathan Hurst is an editor at Make. He loves anything having to do with science or bicycling. He tweets as @nathanbhurst.

View more articles by Nathan Hurst


Ready to dive into the realm of hands-on innovation? This collection serves as your passport to an exhilarating journey of cutting-edge tinkering and technological marvels, encompassing 15 indispensable books tailored for budding creators.