Technology

Roll Your Own Crowdfunding: The Scout Story Part 2

Roll Your Own Crowdfunding: The Scout Story Part 2

It’s been three weeks since we launched the Scout pre-order site to the world. Scout is a hassle-free, do-it-yourself home security system. You can check it out here: www.scoutalarm.com. As we mentioned in our last post, we “rolled our own” crowdfunding site. Following in the footsteps of Lockitron, and having forked their Self Starter project, we made the decision to forgo Kickstarter. If you haven’t read Part I of this post, you can check it out here.
Scout is currently ahead of pace to hit our campaign goal. We’ve learned a lot in the last two weeks and wanted to build on the first post. Once the press hits start to dry up, you have to get creative. (Read: Hustle like crazy.) Some of the things we’ve learned, we wish we would have learned BEFORE the campaign started. Our hope is that this post better prepares the next startup to follow in our path.

Top 3D Services: Part 1

Top 3D Services: Part 1

Let’s be honest, 3D CAD (computer aided design) is challenging to learn. Training your brain to manipulate and visualize parts in three dimensions is a learned skill. So where do you start? Thankfully, there’s a multitude of free tools available for everyone to try their hand at 3D design. And many of them don’t even require a download anymore. A simple web app will get you pretty far.

I’ve compiled the best resources I know of for dealing with 3D parts and I will list them here in two parts. This week I’m going to focus on 3D part creation and slicing, the two first steps in printing out a part on a 3D printer. Everything listed is free to use (at least to a certain extent)

Seb Lee-Delisle

Seb Lee-Delisle: Playing With Code

The last 12 months have been a busy time for Seb Lee-Delisle. With a buzzing schedule of speaking, creative coding workshops, exhibitions and public events, it looks like this is the year he’s found his feet as a digital artist.

His path has taken many turns. He started by dropping out of a computer science degree, then hopping around various creative digital disciplines, from desktop publishing to music production. In the early 2000s he began to carve out a career in multimedia production for the web. A growing client list led him to set up his own agency, Plug-in Media. But client work began to take its toll:

“We were doing probably the best work you could imagine, very creative, for high-profile clients, but the thing I realised was, even with the best clients, ” he said. “I only spent about 10 percent of my time doing the stuff I really wanted to do and the other 90 percent negotiating, in meetings, scheduling, budgeting, and team management – all this extra stuff, which I wasn’t that interested in doing. It was frustrating; I just wanted to do that 10 perent.”