Imaging

Autodesk Acquires Instructables: What It Means for Makers

Autodesk Acquires Instructables: What It Means for Makers

The big news this week was “Autodesk Acquires Instructables”. It’s taken me a few days of really thinking about this for my column. Autodesk is jumping in to the biggest DIY community online, it’s a huge risk – with likely even bigger reward. I think Autodesk knows how to make a thriving business for professionals, but what about the “makers”? That’s what this week’s column is about – Autodesk Acquires Instructables: What It Means For Makers.

Cable Tie Cacti

Continuing with the string of zip tie projects turning up on the internets lately, Sean over at MAKE posted this project by an artist called, Brian Jewett. …Jewett made these modern-materials versions of traditional coil baskets using garden hose, cable ties, and spigot handles. You can find out how to make your own Cable Tie […]

Humanoid USB Posing Mannequin for Skeletal Animation

Humanoid USB Posing Mannequin for Skeletal Animation

Clever idea from Japanese firm SoftEther, whose press release is available in English onlyvia machine translation as of this writing. The video pretty much conveys the idea, however. QUMA is rather like an artist’s figure-drawing mannequin with sensors in the joints that report all the articulations through a USB cable. Appropriate software can then position a character’s rigging to match, which seems like it would be both faster and more intuitive than dragging bones around a screen with a mouse.