Wheatley Prop


To make this prop you’re going to need a large bowl to shape it, newspaper, glue/water mixture, aluminum foil, scissors, white or light gray spray paint, some kind of glue (I would advise rubber cement, mod podge, or both.), a hot glue gun, an optic print out, and something to... Read more »

Skull Ball (Super Geek Beer Pong)


This guide will describe the steps required to build Skull Ball, a DIY interactive game using a teensy microcontroller and a Sharp IR sensor to count ping-pong balls being thrown into a plastic cup mounted in a plastic skull. I built this project in about 5-6 hours the week of... Read more »

Coffee Table MAME Console


By John Baichtal and Adam Wolf Do you remember those classic video game arcades filled with rattling quarters, 8-bit songs, and flashing lights? You can reclaim that excitement in your own living room with this Coffee Table MAME Console. In 1997, Italian software developer Nicola Salmoria released the first iteration... Read more »

Peak 97, a Climbing Game

  • By
  • 12/18/2012 @ 10:45 pm

I’ve posted a video of the gameplay to Flickr: http://www.flickr.com/photos/8190411@N07… I have been slowly working on a series of automatons and robotic effigies of my coworkers as a way to exercise my creativity without cluttering the house with kid-unfriendly creations. My two main design criteria were low cost and uniqueness.... Read more »

Whack-a-Mole Game

Whack-a-mole opener

Jim Chen designed an excellent electronic "Whack-a-Mole" game using 555 timers, LEDs, and bent-diode touch sensors, that you can build on a solderless breadboard Read more »