Month: July 2011

Humanoid USB Posing Mannequin for Skeletal Animation

Humanoid USB Posing Mannequin for Skeletal Animation

Clever idea from Japanese firm SoftEther, whose press release is available in English onlyvia machine translation as of this writing. The video pretty much conveys the idea, however. QUMA is rather like an artist’s figure-drawing mannequin with sensors in the joints that report all the articulations through a USB cable. Appropriate software can then position a character’s rigging to match, which seems like it would be both faster and more intuitive than dragging bones around a screen with a mouse.

E.T. Rings Molded From a Toy

In addition to being a raging space nerd, I’m also a huge E.T. fanatic and collector of E.T. memorabilia. (just check out my laser-etched laptop) When Shannon Larratt shared these awesome E.T. rings he made, I flipped out a little bit on the inside. He moulded them using an E.T. toy and they look delightful. […]