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Blake Maloof
I design games for work and for fun. I recently graduated from Savannah College of Art and Design, and am now employed as a designer at Toys for Bob.
Latest from Blake Maloof
11/17/2013
Safe and easy to use, but a closed system holds back its potential.
11/08/2013
Last year’s impressive machine improves — with key upgrades from the open source community.
03/29/2013
Sci-fi fans have grown up dreaming of stepping into a virtual world that’s indistinguishable (in sensual terms) from this one....
03/28/2013
Imagine being about to 3D print customized characters, enemies, and props from your favorite computer games. That's the idea behind...
03/28/2013
We're all familiar with wildly waving your arms in front of a Kinect to control an on-screen avatar, but the...
03/27/2013
Since last we saw NeuroSky’s mind-reading game controller (at last year’s GDC), developers have been hard at work finding fun...
03/26/2013
Blake Maloof is at GDC this week searching for new developments in gaming and gaming hardware that might be of...
11/13/2012
Use Tinkercad to design a robot-head pencil topper in minutes.
11/09/2012
For the tech-savvy, Printrbot offers expandability, speed and acceptable prints at a reasonable price.
10/18/2012
If you're a maker and a parent, you probably let your kids take things apart. According to Toys For Bob's...
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