PSP and Xbox 360 Interactivity
I’m guessing you put the PSP in USB mode and it just sees/transfers/sends info around. ..A source with an Xbox 360 developer kit has been so kind to post images of the Sony PSP and the Xbox 360 interacting with each other. This feature was one of the surprises Microsoft had touted at E3 2005 earlier this year, a feature that probably drew significant attention from the Sony camp. Link.
If you run iPodLinux like I do, here’s a treat- DOOM for the iPod. Mostly playable I need to sift through the Doom post for some key binds. Can load game saves. Can save game. Plays all wad files: Doom I Shareware (won’t play demos), Doom II Shareware, Ultimate Doom, Final Doom wads, and Doom II. Also unless you want Doom to crash in the menu put the help files in the folder too.
San Jose MAKERs and hackers! Annual celebration of coin operated pinball machines, video games and other novelties. It’s two days that celebrate this exceptional entertainment medium, featuring tournaments, speakers, parts vendors, and an opportunity to play games you may have not seen for years. All the games on display are set for free play

Is there anything the TI’s can’t do?…it’s not one of those slow and unplayable basic games. This is a real-time 3d-raycaster based on the game by id. Also includes an on-calc mapeditor.
This python script runs on Linux and harvests system stats, creating graphs and assembling them in a page suitable for viewing on the PSP. It also dynamically reloads the images through Javascript, creating a smoother user experience. Tested with firmware 2.00 only.
“FreeBSD has been ported to the XBox. “Over the last 2 weeks, I have been working on a port of FreeBSD for the XBox. The port is fully functional. The framebuffer is fully supported, same goes for sound and USB devices (such as an USB keyboard). Only ethernet is missing, currently.” The FreeBSD on XBox website is here, downloads included.”