When Videogames Have No Video: Haptic And Non Visual Games
Jeff Thompson’s Maker Faire New York details the intriguing world of non-visual games, which rely on vibration motors and audio to send information to the player.
Jeff Thompson’s Maker Faire New York details the intriguing world of non-visual games, which rely on vibration motors and audio to send information to the player.
Last year at CES, I got my first hands on with Cubelets by Modular Robotics. This year, they’re back with the more advanced MOSS Robot Construction System.
This is why the marriage between the classroom and the Makerspace is so potent.
A group of students from The University of California, San Diego created a motor control shield for the BeagleBone Black. The shield can be used in projects like self-balancing vehicles drones, or robots.
At Maker Faire NYC, David provides an nice introduction to the BeagleBone Black, and explains how it has been used to make projects like OpenROV’s underwater rover or Hoboken Makerbar’s Orbital Rendersphere.
Mark Frauenfelder teaches a crowd at Engadget Expand how to build a basic circuit. Using a 555 timer, breadboard, and some common components, participants used conductive paint to design a touch-circuit on paper. We’ve captured his presentation and you can follow along at home: Originally published Nov. 10, 2013.
In this video from last September’s Maker Faire New York, Michael Shiloh describes the very cool Arduino Yún.