3D-printed Space Invaders
Thingiverse user sideburn designed and printed these legendary video game ships. Thought: stick some magnets on the back and have an awesome fridge display!
If you’re a maker, 3d printing is an incredibly useful tool to have in your arsenal. Not only can it help bring your projects to life faster, but it can also offer unique results that would be difficult (or impossible!) to achieve with traditional methods. In these blog posts, we’ll provide you with some essential information and tips regarding 3D printing for makers—including the basics of how to get started, plus creative tutorials for spicing up your projects. Whether you’re already familiar with 3d printing or are just starting out, these resources will help take your game-making skills even further!
Thingiverse user sideburn designed and printed these legendary video game ships. Thought: stick some magnets on the back and have an awesome fridge display!
Spotted in the MAKE Flickr Pool, this 3D printed set of chassis components from user nathanmatsuda:
So far I’ve made end panels for the duemilanove and the ethernet shield. Next up- a new top piece that’ll have an opening for the prototyping shield. Also planning a top piece for the touch shield (but I don’t have one of those yet).
The parts are available through Shapeways.
OK, so it looks fussy and maddeningly slow, but hey, proof o’ concept (circa 2008). It works! [Via Boing Boing] 3D Printing Demo
Love Thingiverse, but having trouble coming to terms with the fact that there are just too many awesome designs to be able to print and use them all yourself?
Tomorrow some MAKE friends will participate in a panel discussion called Open Retail at Eyebeam’s Summer School series in New York City. The event will also be live streamed, for all you out-of-towners. Moderated by Dustyn Roberts, Eyebeam Disscussants: Bre Pettis, MakerBot; Giana González, Hacking Couture; Becky Stern, CRAFT and MAKE Magazines, Sternlab Using Re:Group […]
Bdring, on Buildlog.Net Blog, writes: I am just amazed, and I am not easily amazed. I saw this SketchChair application at the Ponoko Blog. This is just plain amazing. I love Flat-pack and this is like Flat-pack crack. This program is a collaboration between Greg Saul and the JST ERATO Design UI Project in Tokyo. […]
When I was in New York recently, I had a chance to visit with the folks at Makerbot. Zach Hoeken is in charge of R & D for the project and had some interesting things to say about how he uses the Design Process on the Makerbot.