Eat Your 3D Prints
They’re almost too pretty to put in your mouth.
They’re almost too pretty to put in your mouth.
My job at 3D Systems gives me the 3D tools to tinker at a high level. The highest level, really, considering we’ve got scanning, design, and 3D printing right here. I’m a lucky guy. So when my quadcopter started to show some of its design flaws, I took to a Batcave’s worth of equipment around here that’s just waiting to be used.
How?
It’s the question that dogs the unceasing creative mind when it dares to speak louder than the stony voice of reality. It happens to us all: An alloy of factors, inspiration, influences and ideas come together in a perfect rendering in your mind, but how do you bring that beautiful invention into the world in a way that upholds and preserves the essence of your idea?
With easy-to-use 3D printers and 3D software, we’ve come a long way in giving everyone the tools to create with confidence. Yet for most people one piece was still missing: the ability to bring physical objects into the digital world and to complete the transaction, inextricably linking the two worlds so that anyone could use one to influence the other.
One of the essential qualities of 3D technology that I most love is its versatility. We’ve already found a multitude of uses for it. And with all the creative people on the planet, we will continue to find more unique, whimsical, pioneering ways to exercise it. 3D technology really is a blank sheet, a flashpoint from which we can conceive of projects as spectacular as the tools themselves. Best of all, just as paint and canvas have not met their limit, I don’t think 3D will either. That’s a status that many new, openly available technologies and toys can’t claim, as so many are meant for specific uses. But 3D is meant simply to inspire.
Innovation happens anywhere, anytime, with anything. Sometimes, you don’t need a bunch of expensive tools or multi-syllable equipment to engineer the ultimate mixture of art and science. Sometimes, you only need imagination and a few Legos … Well, those and one highly accomplished Lego builder. After a year, he produced an amazing blue cat named Geo. It’s a testament to how far imagination can take you.
With fun, relatable technology, children can immerse themselves in finding solutions and asking the right questions. Early on, they can experience the joy of creating something. We give them tools, then let them exercise the engineer inside from K-12 and beyond. That’s how you create innovators.