Virtual Worlds

First real product buyable with virtual money

CardHere comes an interesting trend – buying real world goods with virtual money – “The first real product, an XFX GeForce graphics card, is selling for L$20,000 or about US$80 (approx. $L250 = US$1). Makes sense, upgrade your system from work within the virtual world you’re running. What next?…How about something simple that generates from the SL itself, like user-created t-shirts a la something like Threadless? What do you think would work? Gosh, virtual currency for virtual things is going to be sooooo passe soon.” Link.

Lessig video viewing on MAKE:land tonight…

Lessig video viewing on MAKE:land tonight…

Lessig-Thumb-1The Lessig video-watching event in world (Second Life) has been set for tonight, Monday, January 16 from 6:00 PM to 7:30 PM PST. It will take place at Make Land in Tenera (tenera/84/196), Join Hamlet Linden for a screening of a Lawrence Lessig lecture on free culture, then stay for the discussion afterward. A perfect way to prepare for Professor Lessig’s appearance on Wednesday! More info on the event here and here.

The 3D RSS reader (video)…

The 3D RSS reader (video)…

83792668 C9226578Fe MHere’s the first test of a 3D RSS reader “idea” I’m working on – I shot this last week before I left for Macworld so it doesn’t really show what’s possible, or how it works now, but I think it’s easy to get the idea – in the current version you point it toward a real geographic location and using a “lens” (a tablet pc with x,y,z axis tracking) as you point it at something you get the feeds, so let’s say you point it towards Redmond, WA you’d get news about Microsoft or something. For now I need to manually let it know where it is, but I think there’s a way to feed in more real world data. Ok, here’s the video – Link (MOV) and photos. I’ll have a new video and some more about this later.

Only A Game: Online Worlds and the Virtual Journalist Who Knew Too Much…

Only A Game: Online Worlds and the Virtual Journalist Who Knew Too Much…

GameWow, what a week for new books, here’s another I’m looking forward to (also from the folks who publish MAKE) Only a Game takes readers on a fascinating exploration of Massively Multiplayer Online Games (MMOGs) based on the experience of gamers and authors Mark Wallace and Peter Ludlow. When Ludlow’s online persona — an investigative journalist named Urizenus Sklar — began reporting in his virtual newspaper on underage cyber-prostitutes, real-life crimes, strong-arm tactics and scams that had become rife in the popular MMOG “The Sims Online”, the game’s creators (Electronic Arts and Maxis Software) found an excuse to ban Ludlow from the game.” Link.

Transmissions from Imaginary Places…

TransFrom the same peeps that publish MAKE. I’m really looking forward to this book – “What does it mean to grow up with videogames? Even though videogames and computer games play a large role in the daily lives of millions of people, little has been written about the impact this activity has had in shaping the lives of those who play them. In Transmissions from Imaginary Places, 20 people close to the gaming world offer entertaining and thought-provoking essays and anecdotes on games and gamers, and how this often-obsessive activity has changed the world.” [via] Link.

Lawrence Lessig in the virtual world…

Lawrence Lessig in the virtual world…

Lessig-ThumbMAKE will be covering this in-world and helping with some video streaming. You can also watch one of Lessig’s presentations now on MAKE land“New World Notes and Philip Linden welcome renowned Stanford Law Professor, Internet age legal theorist and IP rights expert Lawrence Lessig to Second Life. Interviewed by Philip Linden, Professor Lessig will be here in-world to speak about his latest book, Free Culture, while also seeking feedback from Residents for an upcoming revision of his classic book Code, which includes a section on virtual worlds…” Link.

HOW TO – Apply textures on individual object surfaces in virtual worlds…

HOW TO – Apply textures on individual object surfaces in virtual worlds…

SlhowtoThis is a pretty fun “first:” here’s a how-to on Instructables on applying multiple textures to a single object in the virtual world of Second Life. The process is very simple and can greatly enhance the appearance of objects you build. There are lots of how-tos and in-world help for building things, but I think Instructables works for both atom- and electron-based Makers particularly well. Link.