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Blake Maloof
I design games for work and for fun. I recently graduated from Savannah College of Art and Design, and am now employed as a designer at Toys for Bob.
Latest from Blake Maloof
03/06/2012
The Outerra engine has found a unique solution to the problem of generating massive, photo-realistic environments: Base them on real...
03/05/2012
Blake Maloof catches up with the amazing and talented Weta Workshop concept artist and super raygun artificer, Greg Broadmore.
03/05/2012
When does fridge magnet poetry not suck? When it's generating crowdsourced game designs being rendered by famous concept artists?
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