Alt.GDC: Earth’s Digital Doppelganger 03/06/2012 The Outerra engine has found a unique solution to the problem of generating massive, photo-realistic environments: Base them on real...
Interview with Greg Broadmore at GDC 03/05/2012 Blake Maloof catches up with the amazing and talented Weta Workshop concept artist and super raygun artificer, Greg Broadmore.
Fridge Magnet Game Dev at GDC 03/05/2012 When does fridge magnet poetry not suck? When it's generating crowdsourced game designs being rendered by famous concept artists?